Art / Animation / AudioRemote (International)·Voluntary / Revenue Share
3D Artists & Creative Roles
No Shortcuts Studio is currently expanding its team.
We are looking for talented and motivated individuals to join the development of a tactical multiplayer FPS built with Unreal Engine 5, focused on strategy, communication, and team coordination.
Open Positions
We are actively recruiting for the following roles:
- 3D Environment Artists: vegetation, terrain, rocks, natural landscapes
- 3D Prop Artists: hard surface, military equipment, interior assets
- 3D Weapon Artists: realistic firearms, attachments, gear
- 3D Character Artists: operators, player models
- Character Riggers: humanoid rigging, skinning, game-ready setups
- Concept Artists: characters, props, environments
- Animators: character and weapon animations
- Composer / Sound Designers: music, SFX, ambiance
- Lead Environment Artist: supervision of environment production and pipeline
- Lead Character Artist: oversight of character creation from concept to final asset
About the Studio
No Shortcuts Studio is an independent game development studio dedicated to creating high-quality experiences without compromise.
We are currently working on our first project, a tactical multiplayer FPS developed in Unreal Engine 5, where precision, immersion, and teamwork are central to the gameplay experience.
Our team is international, fully remote, and driven by a shared passion for game development.
Role Overview
We are seeking 3D artists and creative profiles of all levels, including students, juniors, and experienced professionals.
Responsibilities include:
- Creating detailed, optimized assets for in-game use
- Working on texturing, lighting, and visual quality
- Collaborating with the team to ensure artistic consistency
- Contributing to the improvement of production workflows
Requirements
- Experience with Blender or equivalent 3D software
- Knowledge of texturing and lighting techniques
- For rigging roles, understanding of rigging and skinning workflows
- Familiarity with Unreal Engine 5 is a plus
- Ability to work effectively in a remote team environment
Important Information
These are unpaid, voluntary positions within an early-stage independent studio.
All team members contribute on a passion-driven basis. A revenue-sharing model is planned upon release of the game.
Participants are free to include their work in their professional portfolio.
What We Offer
- Real experience on a structured, long-term game development project
- Creative involvement within a defined artistic direction
- A professional, respectful, and collaborative remote work environment
Application
If you are interested, please send your portfolio via direct message.
Referrals are also welcome.
Your information is used to review your application. LinkedIn is an external site. Send relevant material only; submitting a portfolio does not transfer your rights. Recipients, retention and rights (French).