Art / Animation / AudioRemote (International)·Voluntary / Revenue Share
3D Artists & Creative Roles
No Shortcuts Studio is currently expanding its team.
We are looking for talented and motivated individuals to join the development of a tactical multiplayer FPS built with Unreal Engine 5, focused on strategy, communication, and team coordination.
Open Positions
We are actively recruiting for the following roles:
- 3D Environment Artists: vegetation, terrain, rocks, natural landscapes
- 3D Prop Artists: hard surface, military equipment, interior assets
- 3D Weapon Artists: realistic firearms, attachments, gear
- 3D Character Artists: operators, player models
- Character Riggers: humanoid rigging, skinning, game-ready setups
- Concept Artists: characters, props, environments
- Animators: character and weapon animations
- Composer / Sound Designers: music, SFX, ambiance
- Lead Environment Artist: supervision of environment production and pipeline
- Lead Character Artist: oversight of character creation from concept to final asset
About the Studio
No Shortcuts Studio is an independent game development studio dedicated to creating high-quality experiences without compromise.
We are currently working on our first project, a tactical multiplayer FPS developed in Unreal Engine 5, where precision, immersion, and teamwork are central to the gameplay experience.
Our team is international, fully remote, and driven by a shared passion for game development.
Role Overview
We are seeking 3D artists and creative profiles of all levels, including students, juniors, and experienced professionals.
Responsibilities include:
- Creating detailed, optimized assets for in-game use
- Working on texturing, lighting, and visual quality
- Collaborating with the team to ensure artistic consistency
- Contributing to the improvement of production workflows
Requirements
- Experience with Blender or equivalent 3D software
- Knowledge of texturing and lighting techniques
- For rigging roles, understanding of rigging and skinning workflows
- Familiarity with Unreal Engine 5 is a plus
- Ability to work effectively in a remote team environment
Important Information
These are unpaid, voluntary positions within an early-stage independent studio.
All team members contribute on a passion-driven basis. A revenue-sharing model is planned upon release of the game.
Participants are free to include their work in their professional portfolio.
What We Offer
- Real experience on a structured, long-term game development project
- Creative involvement within a defined artistic direction
- A professional, respectful, and collaborative remote work environment
Application
If you are interested, please send your portfolio via direct message.
Referrals are also welcome.